I was really intrigued with the discussion about World of Horror and was lucky enough to nab one of the codes. Thanks so much!
Re: Teaching thank you: Way back in the cub scouts we were taught how to safely handle and pass pocket knives. The giver hands the closed pocket knife to the receiver, the receiver gets a good grip on the knife and says "thank you" to indicate that they are holding it safely, and only then will the giver let go. My family still does this out of habit when handing things to each other. Asking "What do we say?" is also great advice.
Y'all have a Bot problem still; it isn't difficult to write a script that can brute force the first digit in less than a second.
And it was less than a handful of seconds, y'all. All of them gone, and I am willing to bet you that not a single redemption came from someone who listened to the episode.
I suggest, for future attempts at this, that you hide the first 3 digits of the code and reveal them much in the same way. It should take a bot more than a fraction of a moment to crack all of them, so *maybe* a real fan will actually get one for once.
Edit: Maybe I am just salty lol, disregard this old man yelling at clouds
Y'all have given me so many good movie recs over the last year, that I feel it is my turn to give a good spooky suggestion to YOU!
The Signal (2007) is a tale of mass insanity done properly. Following different main characters as they attempt to overcome the horror that their lives have become in the city of Terminus after a mysterious signal sent over the airwaves begins to alter how people perceive the world around them.
The soundtrack varies depending on the version that you are watching, but the brutal simplicity of the story stays gripping regardless of if you have indie rock, or synthwave, as the score.
I pre-loaded the first digit for the 3rd code and hit enter at 12:00:05 (less than 5 seconds after it dropped) and it was gone. They all were by 12:00:10.
Pretty clearly a bot at work
Edit: I may just be being salty, disregard me please
I did the same as you with entering the first digit for a code, but refreshed at 11:59:50 and the post appeared and I was lucky to nab one of the codes. Might just be a few people like me.
Nice!! Glad you got it. I think it’s plausible that all 5 were snatched by fans, but dang the speed they must have had. I was probably just seconds behind you. Which code did you do?
I strategized thinking the most popular one would be the first code, and the next most popular would be the final codes from people trying to nab one before they were all gone, so I tried the second code. My steam support email saying my activation of a code was successful is timestamped 11:59:49. I started refreshing the page at 11:59:30 and it appeared maybe 11:59:45-50?
World of horror is actually made by a developer in Poland! I noticed y'all said it's a Japanese game, understandable mixup since it's so extremely anime
I really like the conversation around games and art needing to be fun. I think any good art (including games under that umbrella) really needs to he compelling first and foremost. That can be mechanically OR narratively, but any game I can think of that seems more or less univerally regarded as great has compelling narrative married to compelling mechanics. The same can be said of painting or movies or music, or any other artform as well, if someone is privvy to the technical aspects of that artform, games are just louder in that regard, I believe, because the people making them almost have to meet the person enjoying them halfway due to the interactive nature of the thing. Would love to hear other's thoughts on this as well.
I know visual novels can be a mixed topic, but have y'all heard of/plan to play Slay the Princess? It's an extremely good horror (comedy?) visual novel with metanarrative fuckery. Great art. Great voice acting. Just came out last week!
Also, one final mention of Breach Wanderers! It officially launched in June (has been in EA for a while and I don't think I've rec'd it since it came out) and is a Slay the Spire-esque roguelike deckbuilder where you can build your own starting deck and draw pile and a lot of characters to unlock! It has cross save on steam and mobile. Highly recommend!
Thanks boys! Apparently just got lucky with the first code and was able to just refresh at the right time. Wife and I are huge Ito fans and can’t wait to dig into this one with her. Was gonna end up buying it anyways since Russ and Plante did a great job describing it, but I will never complain about saving $15. Much love and Happy Halloween!
The World of Horror discussion was so good. Wound up watching a YT vid where somebody went through a few of the early mysteries. I'm also gonna plug Darkwood again. Everyone should play Darkwood! It's the scariest game I've ever played! It's also really fun!
For what it is worth, I didn't watch any YT videos and I got it just fine. The biggest thing tip this episode of The Resties gave me was to have my first run NOT be the scissor one
Why is Russ' voice so sexy in this episode?
I'm assuming he was sick, you hear that lower sultry voice a lot in podcasts when a host has a cold
i really didn't think it was him at the begginning. It was a bit uncanny too, but it just grew hotter over the course of the episode.
Same! I thought there was a guest pretending to be Russ at first XD
I came to the newsletter just to see if anyone else thought it
came here to ask about that lol
yeah also noticed that!
I was really intrigued with the discussion about World of Horror and was lucky enough to nab one of the codes. Thanks so much!
Re: Teaching thank you: Way back in the cub scouts we were taught how to safely handle and pass pocket knives. The giver hands the closed pocket knife to the receiver, the receiver gets a good grip on the knife and says "thank you" to indicate that they are holding it safely, and only then will the giver let go. My family still does this out of habit when handing things to each other. Asking "What do we say?" is also great advice.
Y'all have a Bot problem still; it isn't difficult to write a script that can brute force the first digit in less than a second.
And it was less than a handful of seconds, y'all. All of them gone, and I am willing to bet you that not a single redemption came from someone who listened to the episode.
I suggest, for future attempts at this, that you hide the first 3 digits of the code and reveal them much in the same way. It should take a bot more than a fraction of a moment to crack all of them, so *maybe* a real fan will actually get one for once.
Edit: Maybe I am just salty lol, disregard this old man yelling at clouds
We all are salty, but i think your comment came more from a caring angle, you're chill
Y'all have given me so many good movie recs over the last year, that I feel it is my turn to give a good spooky suggestion to YOU!
The Signal (2007) is a tale of mass insanity done properly. Following different main characters as they attempt to overcome the horror that their lives have become in the city of Terminus after a mysterious signal sent over the airwaves begins to alter how people perceive the world around them.
The soundtrack varies depending on the version that you are watching, but the brutal simplicity of the story stays gripping regardless of if you have indie rock, or synthwave, as the score.
Adding it to our To Watch list!
This sounds a lot like the Stephen King book "Cell." Different, but similar anyway.
The codes are such a nice sentiment, but I think maybe they have a net-negative impact on an otherwise very upbeat comments section.
maybe, but it's just a few ones and for few indie games (mostly, i assume), so i don't think it'd get to that point.
Dang, ya’ll are fast
Lmao right. I tried them at 12:02
I tried at like 12:00:10 lol
I pre-loaded the first digit for the 3rd code and hit enter at 12:00:05 (less than 5 seconds after it dropped) and it was gone. They all were by 12:00:10.
Pretty clearly a bot at work
Edit: I may just be being salty, disregard me please
I did the same as you with entering the first digit for a code, but refreshed at 11:59:50 and the post appeared and I was lucky to nab one of the codes. Might just be a few people like me.
I am really relieved to hear that you got one, it sorta undoes my entire conspiracy theory about bots, but I am glad to be wrong in this case.
Nice!! Glad you got it. I think it’s plausible that all 5 were snatched by fans, but dang the speed they must have had. I was probably just seconds behind you. Which code did you do?
I strategized thinking the most popular one would be the first code, and the next most popular would be the final codes from people trying to nab one before they were all gone, so I tried the second code. My steam support email saying my activation of a code was successful is timestamped 11:59:49. I started refreshing the page at 11:59:30 and it appeared maybe 11:59:45-50?
You and I tried the same one at almost the same time. Lol
Rip. Maybe they could just send them to random listeners, idk if that's possible
I just watched the aMSa documentary, and I have never cared so much about super smash bros in my life. Not even when I was the one playing! Truly epic
Pics of icing Sonic or we riot. Happy Spooky Day!
World of horror is actually made by a developer in Poland! I noticed y'all said it's a Japanese game, understandable mixup since it's so extremely anime
I really like the conversation around games and art needing to be fun. I think any good art (including games under that umbrella) really needs to he compelling first and foremost. That can be mechanically OR narratively, but any game I can think of that seems more or less univerally regarded as great has compelling narrative married to compelling mechanics. The same can be said of painting or movies or music, or any other artform as well, if someone is privvy to the technical aspects of that artform, games are just louder in that regard, I believe, because the people making them almost have to meet the person enjoying them halfway due to the interactive nature of the thing. Would love to hear other's thoughts on this as well.
I know visual novels can be a mixed topic, but have y'all heard of/plan to play Slay the Princess? It's an extremely good horror (comedy?) visual novel with metanarrative fuckery. Great art. Great voice acting. Just came out last week!
Also, one final mention of Breach Wanderers! It officially launched in June (has been in EA for a while and I don't think I've rec'd it since it came out) and is a Slay the Spire-esque roguelike deckbuilder where you can build your own starting deck and draw pile and a lot of characters to unlock! It has cross save on steam and mobile. Highly recommend!
Noon is 1 am my time so I didn't have a snowball's chance of getting one, but I still think it's really cool that you are giving out codes anyway!
Thanks boys! Apparently just got lucky with the first code and was able to just refresh at the right time. Wife and I are huge Ito fans and can’t wait to dig into this one with her. Was gonna end up buying it anyways since Russ and Plante did a great job describing it, but I will never complain about saving $15. Much love and Happy Halloween!
I kinda want to pick the “games we use introduce our kids to video games” I know Kirby was used but wanted if there’s anymore recs for future dad
The World of Horror discussion was so good. Wound up watching a YT vid where somebody went through a few of the early mysteries. I'm also gonna plug Darkwood again. Everyone should play Darkwood! It's the scariest game I've ever played! It's also really fun!
Any game, big or small that you need to watch, as you say, MANY YouTube videos to understand how to play is a no for me. That is very bad game design
For what it is worth, I didn't watch any YT videos and I got it just fine. The biggest thing tip this episode of The Resties gave me was to have my first run NOT be the scissor one